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An Educator's Guide to Technology and the Web
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Articles By Patrick Greene
Instead of students thinking through adventure plots for their game avatar, says Patrick Greene, educators are interested in having students learn to think through real-life adventure plots that will help them acquire the skills, knowledge, and dispositions that will help them to become successful in life. Invoking the work of the likes of Roger Schank, Chris Dede, and Bernie Dodge, Greene discusses the evolution of online gaming/simulations to where it meets these educators' aspirations.
Posted 01 May 2006 / May/June 2006 Issue
 
 
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