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MIND Research Institute's K-12 Game-a-thon Invites Students to 'Math Your Own Adventure'

Posted Feb 9, 2015
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MIND Research Institute has announced its second annual game-building competition, a national K-12 Game-a-thon. The event affords students, teachers and parents embracing deeper, conceptual learning of math concepts a unique opportunity to showcase their understanding of math standards.

With the theme “Math Your Own Adventure,” the K-12 Game-a-thon challenges students to think about the ways math is at play in adventures through time and space. Teams of two or more students can design and build a math game featuring creative and unusual solutions to mathematical problems. With the help of a teacher or parent coordinator, teams then submit and share the game via YouTube. Teams can invent card games, board games, apps, outdoor games or anything else, as long as it solves a mathematical problem ranging from counting to irrational numbers or measurement to modeling.

The Game-a-thon is open to submissions now through July 15. Entries will be evaluated by a team of educators, mathematicians and game designers who develop and facilitate the ST Math software program for 800,000 students in 40 states. The games will be evaluated based on use of math themes (40%), creative game design/material use (30%), originality (20%) and YouTube likes (10%).

Every participating team will receive certificate of participation and a commemorative pin. Up to 25 games will be selected for special recognition and displayed at MIND’s 2015 Math Fair. Five winning entries will receive a trophy featuring JiJi, the animated penguin of the ST Math games, and have their videos displayed in the Game-a-thon Hall of Fame.

To learn more about the Game-a-thon, or to download game guidelines go to

Source: MIND Research Institute,

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