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The Game Institute and Muzzy Lane Software Introduce Online Video Game Training for Teachers

Posted Mar 16, 2006
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The Game Institute and Muzzy Lane Software have announced an online education series that is designed to help teachers use interactive technology effectively in the classroom. The professional development series called "Using Games in Education" is a hands-on training program delivered over the Internet.

The Game Institute will provide the online facilities for hosting the training series, and Muzzy Lane will provide the instruction and course materials. Teachers can enroll for courses at http://muzzylane.gameinstitute.com/uge.

"Using Games in Education" offers the kind of instant collaboration and feedback unique to the Internet, according to the announcement. Participants can chat online with instructors or with other teachers, allowing them to share insights and ask questions.

"Using Games in Education" covers both the theory and the practice of using videogames for learning. During the course, teachers will:

* Explore the evolution of videogames
* Compare the cognition models of how students learn from games
* Evaluate different types of games for their own classroom
* Develop curriculum plans using the game in class and as homework
* Get practical advice from other teachers

Tuition is $185 and includes access to the online learning system, a comprehensive set of course materials, and a complimentary copy of the "Making History" game from Muzzy Lane Software. Through May teachers can enroll for an early-bird discount of $150.

Source: Muzzy Lane Software, http://www.muzzylane.com; The Game Institute, http://www.gameinstitute.com


 
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