Blank gif
Section1
An Educator's Guide to Technology and the Web
Search Internet@Schools
Subscribe Today!

View Current Issue
View Past Issues

Internet @ Schools

THE PIPELINE: Storyboarding: Comics, Graphic Novels, and Engaging Learners

By Stephen Abram - Posted May 1, 2008
Bookmark and Share

Snowboarding, skateboarding, and storyboarding—as they say on Sesame Street, one of these things is not like the other; one of these things is not the same. …

Storyboarding is one of the great skills to learn. Storyboarding is the graphic organization of a story’s arc using pictures or illustrations. They are displayed visually in order to present the line of the story or the events you want to present. It’s a powerful way to visualize and understand the ultimate experience of your story, whether it ends up in print, comic, game, or film format.

It is just made for learners of any age. You can use anything from stock pictures to stick people to beautifully drawn animation cells. You don’t need to be a talented illustrator or artist.

It is also a great skill for the marketplace. Here are just a few of the many ways in which storyboards are used today:

* -Film and motion picture production

* -Documentaries

* -Animation

* -TV show production

* -Video and computer games

* -Planning ad campaigns and commercials

* -Developing a proposal to bid on or propose new projects

* -Website user experience development

* -Analysis and planning of any interactive media—from ATM’s and slot machines to gaming

* -Space planning for shopping malls, museums, art galleries, and libraries

* -And more

Clearly this is an area where there is a lot employment and a growing arena for the use of talent. It also uses the core skills we teach, such as creative writing and writing for purpose. It can allow visual learners to create and build skills that align with their own special talents. In this month’s column I thought I would point to some easy-to-use and inexpensive or free technologies that can teach storyboarding in a way that does the following:

* -Engages learners

* -Allows them to share with peers and others

* -Teaches a good skill and lays down a foundation for future learning

* -Allows them to publish good work as a class

* -Is fun

...

This article is available in its entirety in a variety of formats — Preview (free), Full Text, Text+Graphics, and Page Image PDF — on a pay-per-view basis, courtesy of ITI's InfoCentral. CLICK HERE.


 
Blank gif